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pimpofpixels

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Latest Flash Reviews

10 Reviews | 0 w/ Responses

Score: 5
Card Game!

"Amusing, but not great."

submission: Card Game!
date: March 1, 2009

I got that it was ajoke and all, and it was sort of funny.

Still, it shuold have had some variation.

It didn't need to amek sene, but it would be nice if there were at least a few sequential events. Like, if you play the 6 he plays the rooster, which allows you to play the 3 (if you hadn't already burned it) etc.

On the high end, this game could be sort of a comedy grow cube. I played threough it a few times trying to figure out wat to do.

Draw 4 times, you tenticle get's chopped off.
Click the 3, the card burns, and the other dude asks for a 2.
Click the 7, it makes a ding!
Click the 5, it spins.
Play the 9, the game ends.

Pretty dull, and i was dissappointed to find there to be such a total lack of easter eggs.

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Score: 7
The Eternal Battle ( )

"Needed a better way to dish out experience/money"

date: March 1, 2009

Making it so that you only get experience or money when the hero kills an enemy makes it so that it's cumbersome to use any melee classes.

The games's pretty fun with the necromancer, but playing with the warrior or that fallen is so tedious. It's tedius because, in order to get experience, you have to get right into the middle of the fight. Then you take tons of damage, and a lot of times you kills are stollen by some of your other troops. Then you're too hurt to rush into another fight. Then you've 3 options: wait around until you heal which is not any fun, walk back and use the life regeneration, which is expensive, or rush into another battle, and get killed losing money.

This is not anissue with the lich or mag, because you can stand on the edge of the battle and attack units you're going to be able to land the final blow on.

Perhaps if eperience were awarded based on damage delt, rather than enemies killed, it would solve the problem.

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Score: 10
Bunny Invasion 2

"Amazing game."

submission: Bunny Invasion 2
date: February 28, 2009

This game was really great. I say the bunny theme, and expected some weaksause clickathon, and was surprised to find the game to be very well balanced and deep.

Terrific Game.

I really liked it.

Comments and Criticism. I did find it annoying that eventually I had nothing worthwhile to spend my money on. I playe through very strategically buying only a few of the weamongs, and got the chaingun pretty early.

By level 51 I had all of the upgrades maxe3d out, and as much ammo and grenades as I wanted. For the last 9 levels of the game, I had nothing to spend my money on.

It would be nice if there was something to continue to buy, so it didn't feel so much like my money were going to waste. This wouldn't have to be anything great. Just infinate ammo on grenades, or something that gave some minor enhancement to damage or speed: anything that I could continue to spend my money on, because once I maxed everything out, it was a bit monotonous to play. I had nothing left to look forward to.

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